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RetroArch 1.9.8 released!


RetroArch 1.9.8 has just been released.

Grab it here.

If you’d like to learn more about upcoming releases, please consult our roadmap here. The next version of Lakka (with an updated RetroArch 1.9.8 version) is scheduled to be released a week from today.

Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because of your support and belief in us to keep going doing great things. If you’d like to show your support, consider donating to us. Check here in order to learn more. In addition to being able to support us on Patreon, there is now also the option to sponsor us on Github Sponsors! You can also help us out by buying some of our merch on our Teespring store!

Highlights

New RetroFW port

We added support for OpenDingux before for JZ4770-based handhelds. After this, we added support for RetroMini RS-90 devices.

And now thanks to Poligraf, we have a working build for all the JZ4760-based handheld devices running RetroFW. RetroFW is a Dingoo based firmware runnin on the MIPS 4760 which is around 50% the speed compared to other devices running Opendingux.

Which devices does this cover?

A full listing can be found here.

We have been told these cores all run well on the hardware.

All of these low powered handheld devices help us tremendously in optimizing our cores for the low end spectrum of hardware devices. gpSP, PCSX ReARMed and Picodrive are already starting to reap the benefits of it.

Core option categories

We are going to be making a persistent effort now to enhance RetroArch’s UX and lower the acessibility curve. To that end, we now have also implemented core option categories support.

Up to this point, every core option in a core (Quick Menu -> Options) has all been shown in a a flat alphabetical list. Users can quickly get confused if they have to scroll down a massive list of options.

So, 1.9.8 finally adds core option categories. Options assigned to a category will be displayed in a submenu of the main core options menu on supported frontends. For example – here we assign Gambatte’s mulitplayer options to a Game Boy Link category:

If you do not like this new behavior, there are always options to turn it off. Go to Settings > Core > Core Option Categories setting (enabled by default). When disabled, core option categories are ignored, and core options will effectively be displayed using the old v1 format.

Cores that already support core option categories

Core option categories have to be specifically added per core. Some of the cores that already support core option categories are as follows:

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